Cleric Character Generator

Illustrated by Mark Tasaka 2020 Illustrated by Mark Tasaka 2020 Illustrated by Mark Tasaka 2020 Illustrated by Mark Tasaka 2020 Illustrated by Mark Tasaka 2020 Illustrated by Mark Tasaka 2020 Illustrated by Mark Tasaka 2020 Illustrated by Mark Tasaka 2020

Clerics are religious soldiers; militant servants of a divine being, who grants them divine powers and spellcasting abilities. This divine being may be a god, a deity, or an otherworldly entity. Clerics adventure not only for the prospect of gold and glory, but as a means of converting heathens to their cause and cleansing the unholy from the world.



Cleric Generator

Character's Name:

Use Randomly Generated Name

Player's Name:

Deity:

Random Diety

Gender:

Character Level:

Ability Scores:

Armour:

Add Shield

  Randomly Generate Weapons

Weapons:

Battleaxe
Blackjack
Blowgun
Club
Crossbow
Dagger
Dart
Flail
Garrote
Handaxe
Javelin
Lance
Longbow
Longsword
Mace
Polearm
Shortbow
Short sword
Sling
Spear
Staff
Two-handed sword
Warhammer


  Randomly Generated Gear

Equipment/Ammo:

Equipment:

Backpack
Candle
Chain, 10'
Chalk, 12 pieces
Chest, empty
Crowbar
Flask, empty
Flint & steel
Grappling hook
Hammer, small
Holy symbol
Holy water, 1 vial
Iron spikes, dozen
Lantern
Mirror, hand-sized
Oil, 1 flask
Pole, 10-foot
Rations, 5 days
Rope, 50'
Sack, large
Sack, small
Thieves' tools
Torches, 12
Waterskin

Ammo:

Arrows, 20
Silver arrows, 5
Quarrels, 20
Sling stones, 30






Cleric Generator

Character's Name:

Use Randomly Generated Name

Deity:

Gender:

Character Level:

Ability Scores:

Armour:

Add Shield

Weapons:

Battleaxe
Blackjack
Blowgun
Club
Crossbow
Dagger
Dart
Flail
Garrote
Handaxe
Javelin
Lance
Longbow
Longsword
Mace
Polearm
Shortbow
Short sword
Sling
Spear
Staff
Two-handed sword
Warhammer


Equipment/Ammo:

Equipment:

Backpack
Candle
Chain, 10'
Chalk, 12 pieces
Chest, empty
Crowbar
Flask, empty
Flint & steel
Grappling hook
Hammer, small
Holy symbol
Holy water, 1 vial
Iron spikes, dozen
Lantern
Mirror, hand-sized
Oil, 1 flask
Pole, 10-foot
Rations, 5 days
Rope, 50'
Sack, large
Sack, small
Thieves' tools
Torches, 12
Waterskin

Ammo:

Arrows, 20
Silver arrows, 5
Quarrels, 20
Sling stones, 30